Server-authoritative scoring
No STRIKO game submits a final score directly from your device. Instead, the client sends your raw actions, and the server replays and scores them using the same rules for every player in the lobby.
Reaction-time floors
Every game has a minimum physically-possible reaction time. An action registering faster than that floor — currently 100 milliseconds — is treated as physically implausible and is automatically voided.
Sustained-rate and consistency checks
STRIKO also watches for patterns that are implausible to sustain over a full match. Depending on the pattern, this either automatically voids the session or flags it for manual review by STRIKO's team.
No bots, ever
Tournament lobbies only fill with real, signed-up players. STRIKO never inserts bot accounts to fill empty lobby seats or pad participation numbers.
What happens if you're flagged
An automatically voided session is excluded from that lobby's leaderboard and rewards. A session flagged for manual review is held pending a check by STRIKO's team before final leaderboard placement.